D&D spells
Shield
+5 AC until start of your next turn; Magic Missile misses you.
- level
- 1
- school
- abjuration
- time
- 1 reaction
- range
- Self
- components
- V, S
- duration
- 1 round
SRD 5.1 © Wizards of the Coast. CC BY 4.0.
D&D spells
+5 AC until start of your next turn; Magic Missile misses you.
SRD 5.1 © Wizards of the Coast. CC BY 4.0.